Zankou
The widely recognized "least captain-like captain" from ETD-4.
HP max
ATK
DEF
CRIT rate
5%
CRIT dmg
50%
The widely recognized "least captain-like captain" from ETD-4.
HP max
ATK
DEF
CRIT rate
5%
CRIT dmg
50%
What the game itself tells you to build toward: the stats that matter, the levels to reach, and the Arc to pair.
Basic
Skill
Ultimate
QTEIncreases CRIT DMG by 16% for each Type III Module equipped.

Incantation DMG +10%.
Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Deals an additional instance of
Inflicts Scorch on the target for 15s, dealing DoT after triggering Esper Cycle.
Deducts a percentage of the target's
Wields her blade and performs up to 5 consecutive attacks while in Reality Form, dealing Incantation DMG. Pulls in targets within range on the 5th instance of Basic Attack. Gains the Hunt buff for the attack's duration.
Stats per level
Switches to Illusion Form after successfully casting Sanguine Dash while in Reality Form. Enables an enhanced Sanguine Dash for a set time after the 4th or 5th stage of Wildfire, Flickering Shadow, or Voidstep. Inflicts Heartwrench on targets hit and triggers Disarray, reducing massive Break of enemies in a large area. Delays the removal of the Reality Form Hunt effect when switching to Illusion Form with Sanguine Dash. Prevents the form switch if the skill is interrupted before it is complete.
Stats per level
Press to cast the Ultimate when Ultimate Energy is full. Has 2 Ultimates: Inferno Flamenco and Bloodfeast Reverie.
Casts Inferno Flamenco if Bloodfeast Reverie is inactive.
Prioritizes Bloodfeast Reverie if it is active. Counts DMG dealt by Bloodfeast Reverie as Follow-up Attack DMG and inflicts Vile Ash on enemies in a large area. Enables one enhanced Inferno Flamenco to be cast without consuming Ultimate Energy within a limited time after successfully casting Bloodfeast Reverie. Removes this cast opportunity when the time limit expires.
Stats per level
Wields her blade to attack, dealing 1 instance of Incantation DMG.
Stats per level
Scorch Enhancement: Scorch can be stacked up to 3 times. For each DoT effect allies inflict on a target afflicted with Scorch, Zankou inflicts 1 stack of Scorch on them, replacing the DMG, type, and duration of existing Scorch on the target with those of the newly inflicted effect. Scorch inflicted by this effect cannot trigger it again.
Sets Zankou's Cycle Energy to 100 upon entering battle. Cooldown: 30s. Triggers only once per battle. Increases Zankou's Cycle Intensity by 100 while she is on the team.
Other
Increases all Volley Star characters' Serve by 10.
Increases Tycoon Incentive Fund earnings from Volley Star Weekly Matches by 10%. (Up to the Tycoon Incentive Fund limit.)
Increases all Volley Star characters' Spike by 10.
Increases Tycoon Incentive Fund earnings from Volley Star Weekly Matches by 10%. (Up to the Tycoon Incentive Fund limit.)
Increases all Volley Star characters' Receive by 10.
Other
Costs 1 additional City Stamina per Fight Club match to claim the corresponding rewards.
Costs 1 additional City Stamina per Fight Club match to claim the corresponding rewards.
Star 1
Eyes of Abyss
Allows Wildfire, Flickering Shadow, Voidstep, enhanced Sanguine Dash, and enhanced Soulcross to spread DoT effects upon Awakening. Grants Zankou Hunt and Delusion at all times. Keeps both buffs active without delayed removal and prevents them from being removed when Zankou leaves the field or switches forms. Removes them only when Zankou is defeated.
The DMG bonus granted to Zankou by Hunt increases to 40%. The DoT Crit DMG bonus granted to the whole team by Delusion increases to 50%.
Star 2
Abyssal Kiss
Builds up Kindling whenever Zankou participates in a Cycle that triggers Scorch or Hexed, increasing the Final DMG dealt by the next Inferno Flamenco by 150%. Allows Kindling to accumulate even before Inferno Flamenco becomes available, up to 1 stack.
Star 3
Kiss in a Nightmare
Hunt increases Zankou's Resistance to Interruptions by an additional 50%. Delusion restores HP equal to 4% of her Max HP per second.
Resonance 3
Scarlet Feast
Increases the skill levels of Wildfire, Nightmare Waltz, Sanguine Dash, Soulcross, Inferno Flamenco, and Bloodfeast Reverie by 1. Increases the DMG Ratios of Bloodfeast Reverie and Inferno Flamenco by 20%.
Star 4
Nightmare Bloom
Activates Bloodfeast Reverie immediately when Inferno Flamenco becomes available.
Applies the DMG Bonus from Kindling to Bloodfeast Reverie, which shares the same Kindling stacks with Inferno Flamenco.
Star 5
Bloom in Blood
Guarantees that the first Breakable target hit by enhanced Sanguine Dash enters the Broken state. Triggers only once per target per battle and does not affect bosses in Character Balance Mode.
Increases all allies' Break DMG by 300% while Zankou is on the team.
Star 6
Blood Stained Eyes
Increases the DMG dealt by the final hit of Oblivion to a single target by 12% for each DoT stack on that target, up to 240%. Calculates the DMG Bonus separately for each target when multiple targets are hit, based on the total number of DoT stacks on each target.
Resonance 6
Venom Flame
Increases Zankou's ATK by 40% for 20s after she deals damage. This effect does not stack. Resets the duration when triggered again.
Grants an enhanced effect for 60s when a target afflicted with Scorch is defeated. Maxes out the target's Scorch stacks whenever Zankou inflicts DoTs on them during the enhancement. Refreshes the enhancement's duration whenever another target afflicted with Scorch is defeated.
Pick any current and target level (1 to 80). We tally Beetle Coins, XP, and every breakthrough material.
Greedy decomposition: spend the highest-value guides first, round the remainder up.
No breakthrough materials at this range. Bump the target above the next cap.
Breakthrough fees not included.
No cost
What each skill costs over the range you aim for. The button sends the row to the farm plan, alongside the ascension and the arcs.
Nothing planned yet. Raise a target level above its current level.
Gifts that strengthen your bond with Zankou.
Plan your gift route up to level 10.
Zankou's usual attire. Now that The Scarlet Letter is gone, where will fate lead Zankou next? "One moment, forever."
Zankou's attire from her days with The Scarlet Letter. When a job gets messy, she prefers something bold enough to turn every head. After all, getting noticed is part of the hunt.
Light shifts, and something stirs beneath the surface. When night overtakes reality, even the sweetest dreams may be quietly rewritten.
Zankou's custom casualwear, created after studying modern fashion. It helps her blend into the city crowd, though whether it actually looks fashionable is still up for debate.
Zankou's loungewear. A loose robe and wooden clogs, perfect for drifting into a long, uninterrupted dream. "The night's still young… I wonder what it has in store."
As fireworks bloom across the sky, the dazzling display can make reality feel like a dream. Is this moment real, or a beautiful illusion you never want to wake from?
No tracks match
No tracks match